To date, virtual reality is a hot topic. At the end of last year, my company was one of the first companies on the market to launch a VR-entertainment network.
CinemaVR is a complete solution that goes throgh the entire stack from the hardware, to the franchise management system and the development of new VR games. In the work we faced a lot of technical tasks and solved many interesting problems as:
- Automation of systems that are poorly designed for automation (gaming machines on personal windows and steam versions);
- Work and centralized management of grounds in an unstable Internet;
- Development of interesting VR-games for playing on a large area;
- Network monitoring and analytics.
In this report, I will talk about the way of the project went from a scratch to a working network of ten locations in Moscow and St. Petersburg, what problems we faced solved.